AI Insights · Timothy · December 2021
Top 5 Fashion Games in Poland Q4 2021: Unified Platform Performance
Explore the performance metrics of the top 5 fashion games in Poland for Q4 2021, including downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top fashion games in Poland demonstrated diverse performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the trends and popularity of these games.
Project Makeover by Magic Tavern, Inc. witnessed fluctuating weekly revenue, starting at approximately $12.3K in late September and ending the quarter at around $11.8K. Downloads for the game showed a downward trend initially, hitting a low of 3.4K in early December before recovering to 9.2K by the end of the quarter. Active users started at 65.5K and experienced a dip mid-quarter, but rebounded to 68.4K by the end of December.
MovieStarPlanet from MovieStarPlanet saw steady weekly revenue growth, peaking at approximately $3.3K in the week before Christmas. Downloads were relatively stable, with a slight peak of 5.6K during mid-December. Active users remained consistent, averaging around 25K throughout the quarter.
Producer: Choose your Star by Amrita Studio showed a gradual increase in weekly revenue, reaching up to $1.9K in mid-November. Downloads saw significant growth towards the end of the quarter, climbing from 1.2K in late September to 4.5K by the end of December. Active users mirrored this trend, rising from 2.7K to 7.5K over the same period.
Love Nikki-Dress UP Queen by Galaxy Play Technology Limited had a varied revenue pattern, peaking at $3.1K in early November. Downloads remained relatively low, with minor fluctuations, ending the quarter at 281. Active users stayed around the 4K mark, showing slight variations but maintaining overall stability.
Avatar Life - love & bit gacha from 101XP LIMITED experienced a steady increase in weekly revenue, culminating at approximately $1.8K in the final week of December. Downloads also showed a gradual increase, reaching 1.2K by the end of the quarter. Active users began at 13.4K and rose to 13.8K, indicating a consistent user base.
For more detailed insights and data on app performance, visit Sensor Tower.